Any druid looking to get into melee without the use of Shillelagh needs to look no further than Primal Savagery. Mage Hand isn’t just our second favorite wizard cantrip, it is one of our five best cantrips in 5E. During the day the druid will ideally cast 6 times using these three spells to fill 4 first level slots and 2 second level slots. Best Cantrips 5e 20. Druids are powerful spellcasters, shapeshifters, healers, and protectors of the wild places of the world. It is amazing at higher levels. Bonus action cantrips get an automatic spot in the top ten, and when you add in yet another funny name you just know we gotta give Shillelagh some love. Granted, this does take up space as a Prepared Spell. Take Sacred Flame, Eldritch Blast, or Vicious Mockery depending on your class (if available). It’s associated with the sun, benevolent gods, and other holy forces. The druid Circle of Wildfire, as included in Tasha's Cauldron of Everything, is perfect for more combat-ready druids. . D&D: 10 Best Druid Cantrips In 5e, Ranked 10 Control Flames Can Be Great In A Pinch. Guidance is the strongest out-of-combat cantrip in the game, simply because adding a d4 to a skill check is impactful at all points in the game. If it helps the story/you are starting beyond 1st level in your game, perhaps start with 1 level of Arcana Cleric. This list has been updated with even more options to help players pick the best druid feats in D&D 5e. Firebolt. It leans into the druid’s protective role over beasts and fey creatures. . 3rd Level Hold Person: One of the best spells in the game against Humanoids. They can never be changed but the druid gets 2 more cantrips, one at 4th and one at 10th druid level. Culture, Race, and Ethnicity. Instantly make a flower blossom, seed pod open, or a leaf bud bloom. Contents. The druid is a 9th-level spellcaster. Magic stone is a great cantrip for druids who want regularly chant, “Sticks and stones may break my bones, but magic stones will kill you. Updated on September 16th, 2023 by Louis Kemner: Druids haven't had as many options as other classes throughout 5th Edition's lifespan. Healing word is so good because it abuses how 5e handles unconsciousness and HP. Daunting Roar is a nice crowd control option, but it works best when you’re in melee and surrounded by enemies, and the only druid that thrives in that scenario is Circle of Spores. So I'm rolling a Circle of Stars Druid for an upcoming Curse of Strahd campaign. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. Moonbeam (2nd Level) Moonbeam is one of my favorite spells to use. While it’s not the most powerful, especially for clerics, it can be extremely useful. Statuses Inflicted: Affected weapon’s damage. Duration: Instantaneous. g. It’s like a Fire Mage merged itself with a Druid. Creatures of those types have disadvantage on attack rolls against the target. It has to be a cantrip that you learned from the Druid’s Spellcasting feature and the new cantrip must be from the Druid spell list. Most of the Circle of Spores Druid’s spellcasting is essentially the same as every other druids’. You learn additional druid cantrips of. Source: Player's Handbook. Wizards have the largest selection of ice magic out of any other classes, boasting a solid 22 of the 27 available cold spells in D&D 5e. From this group: 3 Cantrips. ”. At Higher Levels. Druidcraft. 0 International License. The Half-Orc race is one of the best races in Baldur's Gate 3 for Druids who spend most of their time in melee combat. A druid can prepare a number of spells equal to their Wisdom modifier + their druid level (minimum one). Circle of Wildfire Spells: Your spells give you a good combination of healing magic and damage spells. This means that playing a druid as the main protagonist of Baldur's Gate 3 could lock you out of special interactions. 12 Mobile Player's Handbook pg. Examples: Cast Entangle 6 times. Strategic depth: Medium. Many monsters excel at CON saving throws, so sorcerers are advised to save this for squishier targets, such as. Bugbear for that thornwhip to reach just a little farther. If you have a reach weapon and your enemy provokes an opportunity attack, you cannot use the War Caster feat to cast green-flame blade or booming blade. It is also safer than just palming a doornob. Components: Verbal and Somatic (Movement) Guidance is one of the best cantrips in the game, and if you ignore damage cantrips, there wouldn’t be any competition – Guidance would win! When you touch a willing creature, they can add a d4 to any ability check, once. #3 May 4, 2021. A target must succeed on a Dexterity saving throw or take 1d6 acid damage. Success in Baldur's Gate 3 is about beating an action's difficulty through your dice rolls. Monk – Ki: Your ki abilities allow you to make 2 unarmed attacks, dodge, dash or disengage as bonus actions. The Thorn Whip cantrip is peculiar: its origin fixes the point the target is pulled towards to, it is not just a point in space from which the spell erupts (e. Also Con save should be in Cons not Pros - it’s on average the highest monster save. #12. Prayer of Healing is one of the first “big” healing spells Clerics have access to, as a second level spell. With this, you can dump ST or DX (especially ST, since DX gives initiative and AC) and still join melee eventually. 5. Range: 60 feet. Not only is WIS the stat that fuels their magical. The Complete 5E Ritual Spells Guide. So far: 43/44 Cantrips. Every druid participates (or should participate) in combat by using those spells. Druid Spells Cantrips (0 level) Druidcraft Guidance Mending Poison Spray Produce Flame Resistance Shillelagh. Available For: Druid Sorcerer Wizard. At this point, there are actually tons of different. If your target fails a dexterity save, they will take 1d8 radiant damage. From a pure damage point of view, there are better options at the same level. These recovered slots can have a combined level equal to or less than half your Druid. School: Transmutation; Level: Cantrip; Casting Time: One Action; Range: 30 Feet; Components: Verbal, Somatic; Duration: Instantaneous; The second entry on our druid spells 5e List is Druidcract. If the attack hits, the creature takes 1d6 piercing damage, and if the creature is Large or smaller, you pull the creature up to 10 feet closer to you. Subclass Description. Casting Time: 1 action Range: Touch Components: V, M (phosphorescent moss or a firefly) Duration: 1 hour Wading through the darkness without light can spell your party’s demise, so have Light illuminate your path. Some of the cantrips shed light or can entertain players, but others really pack a punch. To cast a spell, a character must weave the invisible strands of magic that permeate the world, pinning them in place in a particular pattern and then releasing them to unleash the. ⚠️Shillelagh. Don’t forget the advice from the Ranger Handbook. Explorer. Druidcraft. Have at least one fire cantrip is a given. A cantrip is a type of spell used in D&D 5e that doesn’t use spell slots. CR2 gives vital combat options like the giant constrictor snake and aurochs. It’s associated with the sun, benevolent gods, and other holy forces. Thorn Whip is a fairly standard cantrip for combat. On the. The ritual version of a spell takes 10 minutes longer to cast than normal. As a reminder, there are three main categories I look at as I judge the power level of each subclass: combat strength, allowance for a range of powerful builds, and. Publisher: Wizards of the Coast. Druidcraft is good fluff. . If you’ve ever read an Animorphs book and thought “I wish I could turn into a hamster at will”, druid is the Dungeons & Dragons 5E class for you. 8 #1 May 2, 2021 Orange20 Evoker Location:. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. The creature has to be within 10 feet of the Druid and doing this does require the use of their reaction. A cantrip is meant to be unlimited and at will. 13. Starting at 2nd level, you can regain some of your magical energy by sitting in meditation and communing with nature. When building a druid Circle of Wildfire in Dungeons and Dragons 5e, consider the following. Cantrips Mind sliver (default) (★★★★☆) Enchantment cantrip, action cast, 60 ft range. Here are the other 1st-level druid spells and my X/5 rating for. 1”) by Wizards of the Coast LLC which is available here. Kinda high spell level for such a simple effect, but great combat control. Eldritch Blast. For example, Firebolt uses a d10, Ray of Frost (which also deals Cold damage) uses a d8, and Eldritch Blast (which is only available to the Warlock) uses a d10 and it can hit multiple targets when you level up. The character gains a pool of d6s equal to their Druid level. You either become a semi-support character saving your party when they need healing in a pinch, or you are just a god at infiltrating and escaping from anywhere whenever you. It means you only have to heavily focus on two stats (WIS+CON) and makes high level spells like Steel Wind Strike a very deadly and viable attack option. cantrip 1. 2) thunderclap: good AOE spell. Just keep in mind thorn whip pulls monsters to you and is short range. Take your 1st level in Arcana Cleric and pick up Booming Blade and Green-Flame Blade. Ranger spells are an interesting mix of buffs and utility options with a handful of direct damage spells and healing options. Earth Tremor – 3. Level 1 spells: Goodberry - The Druid creates 4 fruits that restore 1d4 health points. The wood of a club or quarterstaff you are holding is imbued with nature's power. The Circle of the Moon lives and dies by its Wild Shape, particularly in combat. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. Rock-hard ice rains down in a 20-foot-radius, 40-foot-high cylinder centered on a point within 300 feet. What is this guide? This guide is meant as a deep dive into the best spells for the 5e druid. Most people think Shillelagh is the best pick but there’s a weird RAW oversight that the druid cantrip doesn’t get counted as a Cleric spell therefore you can’t use the Holy Symbol and must have a free hand for the material component. Level: Druid (1), Bard (10, Magical Secrets). How and When to Use ShillelaghAdd a comment. This feat gives you access to a 3rd-level spell, two 2nd-level spells, and a 1st-level spell, all of which are fairly good. Best Druid Spells in 5e D&D. You typically should have an impactful concentration effect early and throw cantrips (or non-concentration spells) after. Firecats101 • 3 yr. Casting Time: 1 action. The Circle of Stars draws upon eternal pathways of the stars to grant them the power to cast powerful spells, create charts of the stars, and even take on aspects of the constellations themselves. Debuffing: The Druid has strong options, with spells such as Entangle, Faerie Fire, Heat Metal, Sleet Storm, and Reverse Gravity significantly hindering enemies and often providing battlefield control. Components: Verbal. As long as the druid knows of a plant at their destination, in the same realm of existence, they can reach it from any other plant. Core Rules. Full Druid Class Guide for 5e [With 5 Example Builds] Sages, mystics, healers, and harbingers of doom…. Table: The Druid shows how many spell slots you have to cast your spells of 1st level and higher. Guidance, Shillelagh, and Sacred Flame/Vicious Mockery are the goto choices for most Tomelocks. Source: Xanathar's Guide to Everything. Occult: Esoteric Magic gained by willpower and finesse, or through the power of blood. Very roleplay-oriented, but again, the overlap, when coupled with the lack of cantrips a Druid gets both at low levels and altogether, makes leaves it a bit on the stale side for myself (but still, lots. Cantrip spells are very weak spells in D&D 5e. Circle of the Shepherd offers excellent options for the Druid to support their party and to summon more powerful creatures with Conjure Animals and Conjure Fey. If you’re looking to make the most of your caster’s choices then here’s my picks of all the best cantrips in Dungeons & Dragons 5th edition. Decide what you think you'll want to do in combat and choose your cantrip(s) to suit that at level 1. Until then, the hand clings to the target. This article’s featured image for D&D 5e Druid Subclass Ratings Ranked Best to Worst is from Mythic Odysseys of Theros. Swarmkeeper Multiclassing. 1. 50% damage reduction is significant. philovax • DM • 5 yr. Let’s do a deep dive into the Wood Elf Magic. Bonus Cantrip (2): This keeps you on even footing with other spellcasters since Druid’s typically have one less cantrip compared to Clerics and Wizards. Are Druid cantrips really bad enough to justify multiclassing just to get a better attack cantrip? Druid attack cantrips are that bad, but Druids have other options to use that aren't. Circle of Wildfire Spells: Your spells give you a good combination of healing magic and damage spells. 1 (“SRD 5. Alright, let’s start with the positives then. With fewer spells prepared than a wizard and only 2/3 spellcasting. You can change cantrips with a Wish spell at the DM’s discretion. snackalacka • DM • 3 yr. Then you strike with corrosive power making a melee spell attack against a creature next to you. Balm of the Summer Court: From 2nd level, the Druid becomes a fount that healing energy just springs from. Casting Time: One Action. August 2, 2022. They exist in harmony with nature and its order, preserving the balance between life and death, good and evil, and the four. Honorable Mention: Druid. Mending. These contain many useful spells for any ranger playstyle. Though you can only cast this spell on a single item at a time. Primal savagery is amazing: so flavor-filled and great for rp. Tip 2: Remember that this has to be cast in advance of an action, not as a reaction on another's combat turn. Druids might want Shillelagh or Thorn Whip depending on melee vs. You instantly light or snuff out a candle, a torch, or a small campfire. Gust. _____. ago. Transmutation cantrip. Druids can change their prepared spells when they finish a long rest, taking 1 minute per spell level for each spell. The Circle of Stars draws upon eternal pathways of the stars to grant them the power to cast powerful spells, create charts of the stars, and even take on aspects of the constellations themselves. The story potential is huge. ) Circle of the Shepherd. Warlocks can choose it when they take Pact of the Tome, but. It also lets the wizard apply it at a reasonable range, keeping them safe from enemies. Casting Time: One Action. For more guidance on spells, see our Druid Spells BreakdownThe new Unearthed Arcana introduces a brand new D&D 5E Druid subclass called the Circle of the Sea, which is detailed in the article linked in this paragraph. Spell Tags: Control. Prestidigitation, Mage Hand, Light, and Mending are solid choices for Cantrips. The most Frostbite can deal at the seventeenth. Components: S. You form frost on one creature in range. Vicious Mockery grants disadvantages to the target's subsequent attack roll and deals 1d4 psychic damage. Club. Because your choice of Divine Domain so greatly affects your capabilities, Clerics can fit a variety of roles and play styles. Sure, it costs a 2nd-level spellslot, but you’re gonna get an insane amount of healing from it (and it’s still a bonus action!). Druid spells. Learn more. At level 1, Shillelagh is terrific. . Here are our recommended spells to make the best out of this build: Druid Cantrips: Shillelagh. Bonus Cantrip and Natural Recovery emphasize the Circle of the Land druid's spellcasting strength compared to other subclasses early on. From the start, D&D 5e Moon druid builds benefit from the brown bear and dire wolf. Unfortunately it doesn't scale well for higher level casting. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. This doesn’t mean that your reach is ignored for the opportunity attack, just that the spell is still limited to its range. This article contains affiliate links that add gold to our coffers. One of the most powerful aspects of the Druid class is that it has among the best summoning spells in the game. Why Choose a Circle of the Stars Druid 5e?. I might want to choose a Firbolg or Variant Human even if it's not optimal just because it would be more fun to roleplay. This week wraps up that list with the top three. You can only cast the spell once at its lowest level per long rest. 12 Mobile Player's Handbook pg. Preparing And Casting Spells. Thanks to the Primal Spell List, they have some of the healing capabilities of the Cleric, as well as some of the blasting capabilities of the Wizard. Tip 2: Understand Wild Shape. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. When you choose this circle at 2nd level, you learn one additional druid cantrip of your choice. Each of these options provide two druid cantrips, at least one of which needs to be one of the following: Create Bonfire. Fairy. D&D Best Cleric Cantrips (All Cleric Cantrips Ranked Worst To Best) Magic is a staple in any fantasy game, and Dungeons & Dragons 5th edition is no exception. If you’re looking to make a quick choice and just playing with. Circle of Spores abilities: Halo of Spores, Symbiotic Entity…. Conjuration cantrip. Occult: Esoteric Magic gained by willpower and finesse, or through the power of blood. Healing spirit is the best druid healing spell, hands down. ” Primal Savagery is a similar spell in that it. R ange: 60 feet. Druid Cantrips: guidance, mold earth, shape water,. Is it their power, their versatility, or the imagery they conjure up? Let’s take a journey into the heart of the wilderness and explore some of the most commonly used. 9 Magic Stone Gives Magic Ranged Attacks To The Whole Party. Circle of the Land. org. Check out the Druid Spell List Breakdown on rpgbot. The best Proficiency for the Druid Class in Baldur’s Gate 3 is the Folk Hero in Animal Handling and Survival skills. The only excuse I can think of is that you want wizard cantrips but cleric leveled spells or. With 1d10 of fire damage and a range of 120 feet, Firebolt is an excellent way to pick off enemies from range. This list has been updated to discuss more of the best Necromancy spells 5e,. It also lets the wizard apply it at a reasonable range, keeping them safe from enemies. And the same goes for their teleport (Hidden Paths) at level 10. Greater Magic Armour and with Barkskin already on your self, it's sorted. The Faerie’s innate spellcasting isn’t amazing, but it includes Faerie Fire, allows. A comprehensive list of all official spells for Fifth Edition. Thunderclap and Create Flame are, to me, the best druid damage cantrips. As a spell-focused build, the “Constellation” has a vast array of tools at its disposal, so many that it can be daunting to choose. Some potential for a persistent hazard, but uses. The spell list of the Druid is its main draw, and it features a strong emphasis on debuffing, healing, and summoning. Thunderclap keeps you alive by getting things away from you, and Create Flame is a damage cantrip with great utility outside combat (important with so few spells). However, it is recommended to stick to Perception and Insight. Natural Recovery. Druid. Domain Spells, Arcane Initiate: If you want wizard spells, multiclass into wizard. Without any backup options beyond cantrips, it’s crucial that you have. Fungal Infestation (Level 6) At level 6, the Circle of Spores Druid gains the Fungal Infestation ability. Attack advantage for an ally – create distracting sensory effects so that an ally can land an attack. Circle of the Shepherd Druid Handbook. It creates a beam of silvery light 40 feet high and five feet in diameter. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Druids don’t have the broadest options for cantrips. Creatures vulnerable to radiant damage take extra damage from. There aren’t many cleric cantrips that cause damage to keep magic in battles balanced, but sacred flame is one of them. The three actions to use this always made it feel like it was too action heavy to be worth it. Nature’s Scholar: Druid 10/Wizard 2. Or make it a level one spell. Clubs are simple weapons that use strength as their modifier. However, the best Circle of Spores druid builds make full use of the D&D 5e druid's versatile and powerful spell list. You learn one Druid Cantrip of your choice. Protection from Evil and Good – 4. When you take the Magic Initiate Feat, you learn two cantrips of choice from a magic class’s spell list: Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard. The +1d4 to hit can work out to lots of extra damage with the -5/+10 tradeoff. The Wood Elf Magic feat is an excellent 5E racial feat for Wood Elves looking for additional spells that add Pass Without a Trace and Longstrider (both with one free cast) spells, as well as a Druid cantrip of the player’s choice. 1 / 19. Available For: Druid. 2. When you take the Magic Initiate Feat, you learn two cantrips of choice from a magic class’s spell list: Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard. Source: Xanathar's Guide to Everything. At level 4, every time you get an ability score improvement, you can trade a cantrip that you know for another. Rage + Shillelagh isn't that good since attacking with Wisdom won't give you the bonus damage. Simple in concept, this cantrip turns an object into a light source for an hour. 4) guidance: useful in every scenario the party might be in. The druid is the all-purpose tool of Dungeons & Dragons classes, capable of switching from a frontline tank to a divine damage dealer to a battlefield controller. A Barbarian's Rage Can Augment A Druid's Wild Shape In D&D. It is also safer than just palming a doornob. It’s really good when picked up through feat/multiclass/etc on a martial class like a ranger, making it a close contender with Guidance in that case. Rage and Wild Shape are the signature abilities of the barbarian and druid, respectively. Spell Sniper: 1 Extra Cantrip (but only Attack-Roll Cantrips). You cause numbing frost to form on one creature that you can see within range. Ranger – Vanish: You can take the hide action as a bonus action. When a Druid prepares the day's spells, the spells "must be of a level for which you have spell slots" (PHB, Druid, Preparing and Casting Spells, p. Magic Initiate is a very solid choice for a wide variety of builds. Casting Time: 1 action. Druidcraft. In this episode we focus on the fundamentals! We discuss five awesome cantrips essential for any spellcaster in Dungeons and Dragons 5e. The main thing to keep in mind is that D&D 5e doesn’t have ‘dedicated healers. The Circle of the Land is the best druid subclass in D&D 5e for players who prefer using flexible spells to tackle their problems and who can overlook the loss of Wild Shape in combat. You can read all of the Circle of the Moon features in the. Eldritch Blast is definitely one of the best cantrips in all of 5e and just might be the best, although it doesn’t quite do that on its own. So if their wisdom mod is for example +3 at lvl 1. Introduction. g. At level 1, a Druid knows 2 cantrips and a number of level 1 spells equal to their level (1) + their Wisdom modifier. -no-sanctuary-. Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 minute. Gaseous Form and Stinking Cloud are excellent options that Druids don’t have and definitely want. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. Make a melee spell attack against the target. . Source: Player’s Handbook p. A couple other minor advantages/disadvantages of each: Shillelagh is a less resisted damage type (magical bludgeoning vs acid). 10. Note that Thorn Whip has a range of 30-feet, so the target isn't necessarily being pulled into melee range. Races. You instantly light or snuff out a candle, a torch, or a small campfire. The regular feats to increase WIS like Telepathic, Shadow Touched or Fey Touched are good. Culture, Race, and Ethnicity. Thorn Whip), but they suffer from limited range. Nature clerics can choose it as one of their bonus cantrips, but they also use Wisdom as their spellcasting modifier. Honestly, maxing out wisdom is worth more for a druid than simply Elemental Adept, but not by too much for a Wildfire Druid. Steps of Extra Attack add an appropriate multiplier at 5th, 11th, and 20th level. When building and playing a druid Circle of Spores, consider the following: Try a firbolg or lizardfolk character. Because of their infinite reusability, cantrips also tend to be less powerful than other spells, even 1st level spells, though if you use. Spell Sniper can let Thorn Whip strike enemies up to 60 feet. These two are really good. These encounters are where clerics shine, literally. Spell Tags: Control. RELATED: 15 Best Feats For Fighters In D&D 5e, RankedCircle of Dreams Features. Druid’s cantrip list is one of the better lists, though. The druid gains access to four subclass features at 2nd, 6th, 10th, and 14th level. Many of their. ranged preference. They often revolve around nature-based themes, be it manipulating the elements, communing with animals, or healing wounds. Most of the dialogue checks that are for the player character only (e. In addition to being able to clutch items, the Mage Hand has many other applications,. Entangle. You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. Martial (2h): A martial character such as a barbarian or paladin using a greatsword. A Druid’s power comes from the Primal Tradition. Role in the Party. Anything over 3 levels needs to be a significant achievement. 1. Bonus Cantrip. Because of their weapon proficiencies and Wild Shape, Druids start with 1 less cantrip than other 9th level casters. Whether it’s taken as part of the race/lineage at level 1 or instead of ASI at level 4, Magic Initiate (Druid) is always a good choice. In short: even by RAW these are in my personal top 5 cantrips of all the cantrips a Druid can learn (don't ask: others are Guidance, Mold Earth, and I don't actually have the fifth set in stone, it depends on character goals). Rules complexity: Medium. . Druid cantrips generally don't do a huge amount of damage but have a nice little kicker like forced movement or making. We have a 5 member party consisting of a barbarian, a paladin. Cure Wounds – 3. 1 is licensed under the Creative Commons Attribution 4. Druid 2 (Circle of Land): 3 Cantrips +3.